3D CAD
3D CAD
Computer Aided Design
We use software that precisely represents the dimensions of any space to create its digital version (3D topology) using geometric principles.
3D TOPOLOGY & 3 LEVELS OF DETAIL (LOD)
This is also known as the 'clay model'. The most basic 3D representation of any space.
LOD1
medium, simple room and medium scale details
LOD0
complex, intricate geometry and/or vendor specific assets
LOD2
basic, simple room
ASSET CREATION
The 3D Topology is filled with a combination of 'ready made' and 'custom made' assets. Each carry their own complexity (LOD).
LOD0
vendor specific assets and/or complex geometry
LOD1
softened geometry to mimic a real world asset
LOD2
simple model to mimic a real world asset
COLOR & MATERIAL APPLICATION. Part I
This is also known as the 'clay model'. The most basic 3D representation of any space.
Medium
colors and ready-made texture maps
Advanced
colors and custom-made texture maps
Standard
simple colors and materials
COLOR & MATERIAL APPLICATION. Part II
We give physical properties to the colors and the materials to behave as they do in real life when a ray of light impacts upon them. This creates the setup for realistic visualizations.
Advanced
custom maps
Medium
custom ranges
Standard
single-value properties
GETTING REAL
Light, shadows & balance
Setting up materials with physical properties is only the beginning. To achieve realistic results, we introduce natural light and luminaires.
We use real values for both, natural light and light emanating from luminaires. This creates a context where lights and shadows embed into the space seamlessly and realistically.
LIGHTS & SHADOWS
Blending information from different sources to create a coherent and harmonious depiction of reality. Balancing exposure, shadows, highlights and their relative values, we can achieve different 'looks' for the same scene.
BALANCE
Realistic view of the final design.